Skip to content Skip to sidebar Skip to footer

How to Draw a Banshee Step by Step

Accursed Spirit

Accursed Spirit 3 Black (4)
Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2015 Core Set (Common)

Other Versions

Magic 2014 Core Set (Common)

Adamaro, First to Desire

Adamaro, First to Desire 1 Red Red (3)
Legendary Creature — Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Saviors of Kamigawa (Rare)

Akuta, Born of Ash

Akuta, Born of Ash 2 Black Black (4)
Legendary Creature — Spirit (3/2)

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)

Anaba Ancestor

Anaba Ancestor 1 Red (2)
Creature — Minotaur Spirit (1/1)

Tap: Another target Minotaur creature gets +1/+1 until end of turn.

Masters Edition III (Common)

Other Versions

Homelands (Rare)

Anafenza, Kin-Tree Spirit

Anafenza, Kin-Tree Spirit White White (2)
Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Rare)

Angelic Curator

Angelic Curator 1 White (2)
Creature — Angel Spirit (1/1)

Flying, protection from artifacts

Modern Horizons 2 (Uncommon)

Other Versions

Urza's Legacy (Common)

Angelic Page

Angelic Page 1 White (2)
Creature — Angel Spirit (1/1)

Flying

Tap: Target attacking or blocking creature gets +1/+1 until end of turn.

Jumpstart (Common)

Apothecary Geist

Apothecary Geist 3 White (4)
Creature — Spirit (2/3)

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

Shadows over Innistrad (Common)

Arashi, the Sky Asunder

Commander 2021 (Rare)

Other Versions

Saviors of Kamigawa (Rare)

Archive Haunt

Archive Haunt (0)
Creature — Spirit Wizard (2/1)

Flying

Whenever Archive Haunt attacks, draw a card, then discard a card.

If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)

Ashen Monstrosity

Ashen Monstrosity 5 Red Red (7)
Creature — Spirit (7/4)

Haste

Ashen Monstrosity attacks each combat if able.

Betrayers of Kamigawa (Uncommon)

Ashen-Skin Zubera

Ashen-Skin Zubera 1 Black (2)
Creature — Zubera Spirit (1/2)

When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.

Champions of Kamigawa (Common)

Aurora Eidolon

Aurora Eidolon 3 White (4)
Creature — Spirit (2/2)

White, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.

Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

Dissension (Common)

Ayumi, the Last Visitor

Ayumi, the Last Visitor 3 Green Green (5)
Legendary Creature — Spirit (7/3)

Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Saviors of Kamigawa (Rare)

Azorius Herald

Azorius Herald 2 White (3)
Creature — Spirit (2/1)

Azorius Herald can't be blocked.

When Azorius Herald enters the battlefield, you gain 4 life.

When Azorius Herald enters the battlefield, sacrifice it unless Blue was spent to cast it.

Guild Kit: Azorius (Uncommon)

Other Versions

Dissension (Uncommon)

Commander 2013 Edition (Uncommon)

Balefire Liege

Balefire Liege 2 Red or White Red or White Red or White (5)
Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.

Whenever you cast a white spell, you gain 3 life.

Planechase (Rare)

Other Versions

Eventide (Rare)

Baleful Eidolon

Baleful Eidolon 1 Black (2)
Enchantment Creature — Spirit (1/1)

Bestow 4 Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Enchanted creature gets +1/+1 and has deathtouch.

Theros (Common)

Banshee

Masters Edition III (Uncommon)

Other Versions

The Dark (Uncommon)

Chronicles (Uncommon)

Banshee of the Dread Choir

Banshee of the Dread Choir 3 Black Black (5)
Creature — Spirit (4/4)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

Commander Anthology (Uncommon)

Other Versions

Commander 2015 (Uncommon)

Basilica Bell-Haunt

Basilica Bell-Haunt White White Black Black (4)
Creature — Spirit (3/4)

When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.

Ravnica Allegiance (Uncommon)

Battleground Geist

Battleground Geist 4 Blue (5)
Creature — Spirit (3/3)

Flying

Other Spirit creatures you control get +1/+0.

Jumpstart (Uncommon)

Other Versions

Innistrad (Uncommon)

Belfry Spirit

Belfry Spirit 3 White White (5)
Creature — Spirit (1/1)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

Guild Kit: Orzhov (Uncommon)

Other Versions

Guildpact (Uncommon)

Bell Borca, Spectral Sergeant

Bell Borca, Spectral Sergeant 2 Red White (4)
Legendary Creature — Spirit Soldier (*/5)

Note the mana value of each card as it's put into exile.

Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn.

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Commander Legends (Rare)

Bellowing Fiend

Bellowing Fiend 4 Black (5)
Creature — Spirit (3/3)

Flying

Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.

Tempest (Rare)

Other Versions

Seventh Edition (Rare)

Benevolent Ancestor

Benevolent Ancestor 2 White (3)
Creature — Spirit (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Iconic Masters (Common)

Other Versions

Ravnica: City of Guilds (Common)

Benevolent Geist

Benevolent Geist (0)
Creature — Spirit Wizard (2/2)

Flying

Noncreature spells you control can't be countered.

If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Rare)

Bile Urchin

Bile Urchin Black (1)
Creature — Spirit (1/1)

Sacrifice Bile Urchin: Target player loses 1 life.

Betrayers of Kamigawa (Common)

Binding Geist

Binding Geist 2 Blue (3)
Creature — Spirit (3/1)

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Disturb 1 Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Common)

Blademane Baku

Blademane Baku 1 Red (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.

1, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

Betrayers of Kamigawa (Common)

Blessed Spirits

Blessed Spirits 2 White (3)
Creature — Spirit (2/2)

Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

Jumpstart (Uncommon)

Other Versions

Magic Origins (Uncommon)

Blinking Spirit

Blinking Spirit 3 White (4)
Creature — Spirit (2/2)

0: Return Blinking Spirit to its owner's hand.

Battle Royale Box Set (Rare)

Blood Age General

Blood Age General 1 Red (2)
Creature — Spirit Warrior (2/2)

Tap: Attacking Spirits get +1/+0 until end of turn.

Strixhaven: School of Mages (Common)

Bloodghast

Bloodghast Black Black (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Secret Lair Drop (Rare)

Other Versions

Zendikar (Rare)

Iconic Masters (Rare)

Bloodied Ghost

Bloodied Ghost 1 White or Black White or Black (3)
Creature — Spirit (3/3)

Flying

Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

Eventide (Uncommon)

Body of Jukai

Body of Jukai 7 Green Green (9)
Creature — Spirit (8/5)

Trample

Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)

Bogardan Firefiend

Bogardan Firefiend 2 Red (3)
Creature — Elemental Spirit (2/1)

When Bogardan Firefiend dies, it deals 2 damage to target creature.

Planechase (Common)

Other Versions

Weatherlight (Common)

Tenth Edition (Common)

Bounteous Kirin

Bounteous Kirin 5 Green Green (7)
Legendary Creature — Kirin Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.

Saviors of Kamigawa (Rare)

Brago, King Eternal

Brago, King Eternal 2 White Blue (4)
Legendary Creature — Spirit Noble (2/4)

Flying

Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

Kaldheim Commander (Rare)

Breathless Knight

Breathless Knight 1 White Black (3)
Creature — Spirit Knight (2/2)

Flying, lifelink

Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.

Modern Horizons 2 (Common)

Briarknit Kami

Briarknit Kami 3 Green Green (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.

Saviors of Kamigawa (Uncommon)

Brine Comber

Brine Comber 1 White Blue (3)
Creature — Spirit (1/1)

Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.

Disturb White Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Uncommon)

Brutal Deceiver

Brutal Deceiver 2 Red (3)
Creature — Spirit (2/2)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)

Budoka Pupil

Budoka Pupil 1 Green Green (3)
Creature — Human Monk (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.

At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.

Betrayers of Kamigawa (Uncommon)

Burning-Eye Zubera

Burning-Eye Zubera 2 Red Red (4)
Creature — Zubera Spirit (3/3)

When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.

Saviors of Kamigawa (Uncommon)

Burr Grafter

Burr Grafter 3 Green (4)
Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)

Bygone Bishop

Bygone Bishop 2 White (3)
Creature — Spirit Cleric (2/3)

Flying

Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow Commander (Rare)

Other Versions

Shadows over Innistrad (Rare)

Callous Deceiver

Callous Deceiver 2 Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)

Callow Jushi

Callow Jushi 1 Blue Blue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Betrayers of Kamigawa (Uncommon)

Carven Caryatid

Carven Caryatid 1 Green Green (3)
Creature — Spirit (2/5)

Defender (This creature can't attack.)

When Carven Caryatid enters the battlefield, draw a card.

Jumpstart (Uncommon)

Other Versions

Ravnica: City of Guilds (Uncommon)

Iconic Masters (Uncommon)

Celestial Crusader

Celestial Crusader 2 White White (4)
Creature — Spirit (2/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1.

Time Spiral Remastered (Uncommon)

Celestial Kirin

Celestial Kirin 2 White White (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.

Saviors of Kamigawa (Rare)

Celestial Messenger

Celestial Messenger 2 Blue Blue (4)
Creature — Bird Spirit (3/2)

Flash (You may cast this card any time you could cast an instant.)

Flying

Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.

Core Set 2020 (Common)

Cemetery Illuminator

Cemetery Illuminator 1 Blue Blue (3)
Creature — Spirit (2/3)

Flying

Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard.

You may look at the top card of your library any time.

Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.

Innistrad: Crimson Vow (Mythic Rare)

Chameleon Spirit

Chameleon Spirit 3 Blue (4)
Creature — Illusion Spirit (*/*)

As Chameleon Spirit enters the battlefield, choose a color.

Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Mercadian Masques (Uncommon)

Chapel Geist

Duel Decks: Blessed vs. Cursed (Common)

Other Versions

Innistrad (Common)

Chapel Shieldgeist

Chapel Shieldgeist (0)
Creature — Spirit Cleric (2/1)

Flying, first strike

Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)

Child of Thorns

Child of Thorns Green (1)
Creature — Spirit (1/1)

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

Betrayers of Kamigawa (Common)

Chilling Apparition

Chilling Apparition 2 Black (3)
Creature — Spirit (1/1)

Black: Regenerate Chilling Apparition.

Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

Prophecy (Uncommon)

Chisei, Heart of Oceans

Chisei, Heart of Oceans 2 Blue Blue (4)
Legendary Creature — Spirit (4/4)

Flying

At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

Betrayers of Kamigawa (Rare)

Cipherbound Spirit

Cipherbound Spirit (0)
Creature — Spirit (3/2)

Flying

Cipherbound Spirit can block only creatures with flying.

3 Blue: Draw two cards, then discard a card.

Innistrad: Crimson Vow (Uncommon)

Clarion Spirit

Clarion Spirit 1 White (2)
Creature — Spirit (2/2)

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

Kaldheim (Uncommon)

Cloud Spirit

Cloud Spirit 2 Blue (3)
Creature — Spirit (3/1)

Flying

Cloud Spirit can block only creatures with flying.

Masters Edition IV (Common)

Other Versions

Stronghold (Common)

Portal (Uncommon)

Cloudhoof Kirin

Cloudhoof Kirin 3 Blue Blue (5)
Legendary Creature — Kirin Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

Saviors of Kamigawa (Rare)

Cosmos Charger

Cosmos Charger 3 Blue (4)
Creature — Horse Spirit (3/3)

Flash

Flying

Foretelling cards from your hand costs 1 less and can be done on any player's turn.

Foretell 2 Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Rare)

Covetous Geist

Covetous Geist (0)
Creature — Spirit Rogue (2/2)

Flying, deathtouch

If Covetous Geist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)

Crawling Filth

Crawling Filth 5 Black (6)
Creature — Spirit (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Common)

Cruel Deceiver

Cruel Deceiver 1 Black (2)
Creature — Spirit (2/1)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)

Crypt Ghast

Crypt Ghast 3 Black (4)
Creature — Spirit (2/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a Swamp for mana, add an additional Black.

Commander 2014 (Rare)

Other Versions

Gatecrash (Rare)

Cunning Bandit

Cunning Bandit 1 Red Red (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)

Custodi Squire

Custodi Squire 4 White (5)
Creature — Spirit Cleric (3/3)

Flying

Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

Innistrad: Crimson Vow Commander (Common)

Other Versions

Magic: The Gathering—Conspiracy (Common)

Dancing Scimitar

Dancing Scimitar 4 (4)
Artifact Creature — Spirit (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Arabian Nights (Rare)

Dark Revenant

Dark Revenant 3 Black (4)
Creature — Spirit (2/2)

Flying

When Dark Revenant dies, put it on top of its owner's library.

Return to Ravnica (Uncommon)

Darkling Stalker

Darkling Stalker 3 Black (4)
Creature — Shade Spirit (1/1)

Black: Regenerate Darkling Stalker.

Black: Darkling Stalker gets +1/+1 until end of turn.

Tempest (Common)

Dawnhart Geist

Dawnhart Geist 1 White (2)
Creature — Spirit Warlock (1/3)

Whenever you cast an enchantment spell, you gain 2 life.

Innistrad: Crimson Vow (Uncommon)

Deadeye Navigator

Deadeye Navigator 4 Blue Blue (6)
Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, each of those creatures has "1 Blue: Exile this creature, then return it to the battlefield under your control."

Modern Masters 2017 Edition (Rare)

Other Versions

Avacyn Restored (Rare)

Dearly Departed

Dearly Departed 4 White White (6)
Creature — Spirit (5/5)

Flying

As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

Innistrad: Midnight Hunt Commander (Rare)

Deathknell Kami

Deathknell Kami 1 Black (2)
Creature — Spirit (0/1)

Flying

2: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.

Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)

Deity of Scars

Deity of Scars Black or Green Black or Green Black or Green Black or Green Black or Green (5)
Creature — Spirit Avatar (7/7)

Trample

Deity of Scars enters the battlefield with two -1/-1 counters on it.

Black or Green, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.

Eventide (Rare)

Demigod of Revenge

Demigod of Revenge Black or Red Black or Red Black or Red Black or Red Black or Red (5)
Creature — Spirit Avatar (5/4)

When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.

Flying, haste

Modern Masters (Rare)

Other Versions

Shadowmoor (Rare)

Dennick, Pious Apparition

Dennick, Pious Apparition (0)
Legendary Creature — Spirit Soldier (3/2)

Flying

Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Rare)

Departed Deckhand

Departed Deckhand 1 Blue (2)
Creature — Spirit Pirate (2/2)

When Departed Deckhand becomes the target of a spell, sacrifice it.

Departed Deckhand can't be blocked except by Spirits.

3 Blue: Another target creature you control can't be blocked this turn except by Spirits.

Jumpstart (Uncommon)

Other Versions

Core Set 2019 (Uncommon)

Departed Soulkeeper

Departed Soulkeeper (0)
Creature — Spirit (3/1)

Flying

Departed Soulkeeper can block only creatures with flying.

If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)

Deus of Calamity

Deus of Calamity Red or Green Red or Green Red or Green Red or Green Red or Green (5)
Creature — Spirit Avatar (6/6)

Trample

Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.

Duel Decks: Heroes vs. Monsters (Rare)

Other Versions

Shadowmoor (Rare)

Dimir Cutpurse

Dimir Cutpurse 1 Blue Black (3)
Creature — Spirit (2/2)

Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.

Duel Decks: Ajani vs. Nicol Bolas (Rare)

Other Versions

Ravnica: City of Guilds (Rare)

Dimir Infiltrator

Planechase Anthology (Common)

Other Versions

Ravnica: City of Guilds (Common)

Planechase 2012 Edition (Common)

Discordant Spirit

Discordant Spirit 2 Black Red (4)
Creature — Spirit (2/2)

At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.

At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.

Mirage (Rare)

Distracting Geist

Distracting Geist 2 White (3)
Creature — Spirit (2/1)

Whenever Distracting Geist attacks, tap target creature defending player controls.

Disturb 4 White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Uncommon)

Diviner Spirit

Diviner Spirit 4 Blue (5)
Creature — Spirit (2/4)

Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.

Commander Anthology (Uncommon)

Other Versions

Commander 2013 Edition (Uncommon)

Divinity of Pride

Divinity of Pride White or Black White or Black White or Black White or Black White or Black (5)
Creature — Spirit Avatar (4/4)

Flying, lifelink

Divinity of Pride gets +4/+4 as long as you have 25 or more life.

Commander 2013 Edition (Rare)

Other Versions

Eventide (Rare)

Modern Masters (Rare)

Dominus of Fealty

Dominus of Fealty Blue or Red Blue or Red Blue or Red Blue or Red Blue or Red (5)
Creature — Spirit Avatar (4/4)

Flying

At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

Magic: The Gathering-Commander (Rare)

Other Versions

Eventide (Rare)

Dorothea, Vengeful Victim

Dorothea, Vengeful Victim White Blue (2)
Legendary Creature — Spirit (4/4)

Flying

When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.

Disturb 1 White Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Rare)

Dreamborn Muse

Dreamborn Muse 2 Blue Blue (4)
Creature — Spirit (2/2)

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

Commander Anthology 2018 (Rare)

Dreamcatcher

Dreamcatcher Blue (1)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.

Saviors of Kamigawa (Common)

Dreamshackle Geist

Dreamshackle Geist 1 Blue Blue (3)
Creature — Spirit (3/1)

Flying

At the beginning of combat on your turn, choose up to one —

• Tap target creature.

• Target creature doesn't untap during its controller's next untap step.

Innistrad: Crimson Vow (Rare)

Drift of Phantasms

Drift of Phantasms 2 Blue (3)
Creature — Spirit (0/5)

Defender (This creature can't attack.)

Flying

Transmute 1 Blue Blue (1 Blue Blue, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Common)

How to Draw a Banshee Step by Step

Source: https://gatherer.wizards.com/Pages/Search/Default.aspx?type=+%5Bspirit%5D%7C%7Csubtype=+%5Bspirit%5D

Post a Comment for "How to Draw a Banshee Step by Step"